August 2026: Steam 18K releases/year : 14-day window : Front-loaded visibility : Wishlists convert or decay


breaking your game (with love)

Publisher-grade QA and launch readiness for PC, console, and mobile games.


  • Wins in today’s game market don’t come easy


Over 90% of games fail due to preventable design, execution, or positioning mistakes.


We isolate those failures points before the market does. 


Since 2024, Monkey QA has operated as a technical strike team for PC and gaming leaders, preventing costly failures and optimizing releases for stronger player reception.


Launch once. Launch right.


— CEO, MGN Global





Tier-1 Market Readiness


13

global qA team

143

QA deployments

5/5

Capacity Allocated (Q3 2026)


How We Work

Exposing risks before public reviews

1. Strategic Audit  

Core build, gameplay systems, and assumptions.


2. Intensive Validation 

Advanced QA with data-driven market insights.


3. Failure Point Isolation

Critical risks across design, retention, and performance.

Isolate

The risks that determine launch success.

Who We Work With

Upcoming Releases:

  • 🎮 Indie Studios
    Independent teams developing new titles who need external validation, structured QA, and objective feedback before launch.



  • 📱 Mobile Publishers
    Teams focused on mobile-first titles that benefit from structured playtesting, retention analysis, and performance validation before release or live operation.


  • 🏗 Mid-Scale Developers
    Growing studios building larger productions that require additional QA capacity, cross-platform testing, and independent analysis during development.

 

  • 🌐 Cross-Platform Teams
    Studios developing games across PC, console, and mobile that require coordinated testing and gameplay validation across multiple platforms.

Market Signals

Upcoming Releases:

  • Scott Pilgrim EX | Mar 3, 2026
    Stylized beat-’em-up based on the cult classic series, coming to Nintendo Switch platforms.


  • Pokémon Pokopia | Mar 5, 2026
    Open-ended world builder featuring Ditto in a cosy creature paradise on Switch 2.


  • Marathon | Mar 5, 2026
    Bungie’s extraction shooter, featuring squad-based survival PvPvE combat on PC, PS5, Xbox Series X|S.

 

  • Fatal Frame II: Crimson Butterfly Remake | Mar 12, 2026
    Remake of the classic horror adventure, launching on major platforms including Switch 2.

 

  • John Carpenter’s Toxic Commando | Mar 12, 2026
    Co-op action shooter blending ’80s horror-film energy with vehicular combat on PC and consoles. 


  • GreedFall 2: The Dying World | Mar 12, 2026
    Action RPG sequel expanding the world and combat systems, releasing across major consoles and PC.

 

  • WWE 2K26 | Mar 13, 2026
    Annual wrestling title with updated roster and modes for PS5, Xbox, PC, and Switch 2. 


  • Monster Hunter Stories 3: Twisted Reflection | Mar 13, 2026
    Turn-based RPG from the Monster Hunter franchise, spanning PC, PS5, Xbox, and Switch 2. 


  • Crimson Desert | Mar 19, 2026
    Open-world action-adventure from Pearl Abyss launching for major platforms. 


  • Life Is Strange: Reunion | Mar 26, 2026
    Narrative adventure sequel reuniting protagonists Max and Chloe on PC and consoles.

Market Signals

A recap of recent events:

1. Ubisoft begins voluntary layoffs amid restructuring
Following broader restructuring and project cancellations, Ubisoft has started a collective voluntary termination process at its Paris HQ that could affect up to 200 roles.


2. Growing industry skepticism about generative AI
A recent GDC survey finds that roughly half of developers view generative AI as harmful to the industry, with only a small percentage applying it to player‑facing features despite broader use for tooling and testing.
 


3. Valve faces £656 M antitrust lawsuit in the UK
Valve, the company behind Steam, is defending against a major class‑action lawsuit alleging anti‑competitive practices related to platform fees and price parity restrictions, potentially impacting platform economics. 



4. Industry layoffs remain significant, but hiring begins to stabilize
Analysis shows layoffs have slowed relative to peaks of 2024–25, but overall job losses still loom large even as hiring begins to pick up in certain segments. 


5. Post‑pandemic gaming growth trends emerging
A new BCG industry report indicates global gaming engagement rising, with forecasts suggesting growth through 2030. The global games market is estimated to surpass $200 billion by 2027, at a CAGR of 3.3%.


Market Signals

A recap of recent events:

1. Ubisoft begins voluntary layoffs amid restructuring
Following broader restructuring and project cancellations, Ubisoft has started a collective voluntary termination process at its Paris HQ that could affect up to 200 roles.


2. Growing industry skepticism about generative AI
A recent GDC survey finds that roughly half of developers view generative AI as harmful to the industry, with only a small percentage applying it to player‑facing features despite broader use for tooling and testing.
 


3. Valve faces £656 M antitrust lawsuit in the UK
Valve, the company behind Steam, is defending against a major class‑action lawsuit alleging anti‑competitive practices related to platform fees and price parity restrictions, potentially impacting platform economics. 

















Built From Experience

Years of testing, shipping, and learning what drives game success.

Pre-2024

Foundations

The groundwork began with Android Shark, a mobile group operating in the world’s most competitive gaming market ($130B+/55% global revenue). QA coverage across hundreds of mobile titles built deep expertise in technical evaluation, market optimization, player behaviour, and the demands of shipping games at scale.

2024–Present

Monkey QA

Founded in 2024 as Monkey QA, the company expanded into cross-platform and market intelligence systems. Today, we help PC and console studios compete in crowded release environments, supported by analysis of 350+ game launches across global markets.


Who's Next?

Finalizing project evaluations for Q4 2026 / Q1 2027:

We Find Trouble

From critical bugs and player experience issues to last-mile readiness, we put your game through its paces before it reaches players. 


Hundreds of launches. One job: find what others miss.


  • Find problems before your players do
  • Reduce costly post-release fixes
  • Protect your reputation with players

  1.  We selectively accept projects
  2.  Focused on Alpha, Beta, or later stages